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The silent age walkthrough
The silent age walkthrough












the silent age walkthrough

Open the door and go through it to enter the supply room. Read the note beside the orange door to find that the boss, Mr. You start the game in a hallway on the 22nd floor. One of those rare releases that's more of an experience than the simple label of "adventure game" could ever hope to convey. Basically, The Silent Age is really really good. It's a bit like Kentucky Route Zero in overall design and emotional impact, which is definitely a positive thing. There's enough content to fall for in the first episode, and the experience will keep you occupied for a good hour or so. Episode two is currently in the works, though at the time of writing no release date has been announced. The Silent Age: Episode One is, as you could probably tell, only the first part of the story. The pacing is quite good, and as the game suggests when starting up, the experience is even better with headphones. It's not that there isn't enough to interact with or that the environments are underpopulated, it's just The Silent Age making sure you feel confused and alone, just like Joe. Even when lots of things are on the screen the game still feels empty. It's filled with a surprising amount of empty space. The Silent Age isn't a fast-paced game, but it isn't overly wordy, either. Helping the unassuming hero Joe prevent a mass extinction simply by being an average guy couldn't be more riveting! This is the kind of beauty that comes from delicious artwork, phenomenal sound design, and fantastic writing all coming together to set an unbeatably intriguing atmosphere.

the silent age walkthrough

Not in the "OMG how did they make those graphics?!!" sort of way. Most of the game's puzzles revolve around switching time periods, interacting with items or grabbing something important, then switching back and putting those discoveries to good use.Īnalysis: The Silent Age is a beautiful game.

the silent age walkthrough

Just tap and go! Joe's super-useful instantaneous time travel device lets him swap back and forth between time periods with a tap of the screen. Inventory items and conversations are all handled in a similar manner, so you don't have to worry about picking the appropriate action verbs to get things done. Joe walks on his own and will even run if you do a quick double tap. Promotion, indeed.Īll you need to do to investigate Joe's world is tap on anything of interest. New keycard in hand, Joe heads down the elevator, only to discover drops of blood and a dying man who claims to be from the future. It looks like Joe is getting a promotion! And by promotion we mean Joe will now be cleaning the sub-basement laboratories in addition to his normal duties. One day the management calls him in for a talk.

the silent age walkthrough

It's the early 1970s and Joe has a pretty crummy job as a janitor in a large, faceless government building. But it's that stark simplicity that makes The Silent Age such a fetching game, one that will have you eagerly awaiting future installments! It goes to extreme lengths to keep everything as crisp and minimalist as possible, reducing the controls to quick taps and pouring on massive amounts of attention-getting atmospheric details using just a few sound effects and some subtle gradients. The Silent Age: Episode One from House on Fire is built like a classic point-and-click adventure game.














The silent age walkthrough